The Lord of the Rings: Duel for Middle Earth

36,07 

The fate of Middle-earth lies in your hands!

Available on backorder

SKU: 5425016928158 Category:
Description

The Lord of the Rings: Duel for Middle-earth
The fate of Middle-earth lies in your hands!
Lead the Fellowship to defend the free peoples and destroy the One Ring or play as Sauron chasing Frodo and Sam, sending hordes to enemy city gates. The Lord of the Rings: Duel for Middle-earth is a unique strategic game based on the popular 7 Wonders Duel rules. Develop strategies and lead your forces to battle, but be cautious. In this epic duel, three paths lead to instant victory: ally with six races, complete the Ring Quest, or control all Middle-earth regions.

How does it work?
The game has three consecutive chapters played similarly. At the start of each chapter, cards are laid out in a specific pattern, some face up, some face down. Players alternate turns until the last card is drawn or a game-ending condition is met.
On your turn, choose one of two actions:
Take a chapter card from available (uncovered) cards, pay its cost, play it for effects or discard it for coins.
Take a significant location tile, pay its cost, place a fortress on the main board in the corresponding region, and use its effects.
Cards have different bonuses by color: gray for skills (used to pay costs), yellow for coins, blue for Ring Quest movement, green for alliances with Middle-earth races, red for unit placement. The last chapter includes powerful purple cards.
Instant victory conditions:
Complete the Ring Quest (Sauron catches Frodo and Sam, who try to reach the volcano).
Ally with six Middle-earth races via green cards.
Conquer Middle-earth by presence in all seven regions (fortress or unit).
If no one meets conditions by chapter three’s end, the player with presence in more regions wins.

Why you’ll love this game?
A duel of good vs. evil in Tolkien’s world, a beloved fantasy story inspiring players for years.
Based on 7 Wonders Duel mechanics, offering refined two-player gameplay with control over opponents’ moves.
Engaging strategic play where every decision matters.
Introduces new mechanics like a race instead of military conflict and a map board, elevating competition.

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